Mobile Persuasion Design
Mobile Persuasion Design by Aaron Marcus ’65 presents 10 conceptual design projects for new mobile applications that combine theories of persuasion and information design to change people’s behavior.

Paw in print
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The Latest Issue
January 2026
Giving big with Kwanza Jones ’93 and José E. Feliciano ’94; Elizabeth Tsurkov freed; small town wonderers.
