The Republic of Games: Textual Culture between Old Books and New Media

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By Elyse Graham ’07

Published June 13, 2018

Social media may be considered its own subgenre — tweets, posts, and the like have unique literary qualities. The Republic of Games (McGill-Queen’s University Press) examines how efforts to “gamify” social media through likes, shares, comments, and more contributes to the structure and amount of writing being produced on those platforms.

Paw in print

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PAW's July/August 2025 issue cover, featuring a photo of people dressed in orange and black, marching in the P-rade, and the headline: Reunions, Back in Orange & Black.
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July 2025

On the cover: Wilton Virgo ’00 and his classmates celebrate during the P-rade.